Comments

Log in with itch.io to leave a comment.

I streamed this and you were there, but a quick rundown:

  • Resources and maps are fine, only aspect I'd fix is giving the protagonist a walking animation and maybe touch up his idle animation.
  • Get rid of the sprites resizes enormous for portraits, they look very off. If you want that effect, go for using them as "face size" instead.
  • Cute windowskin, but I'm not very sold on the font (minor nitpick).
  • The concept is nice and original, but I'm mixed on execution. My biggest gripe by far is not being able to cancel out of attacks and repositioning movement.
  • A lot of stuff isn't explained, a simple statement during the first encounter with mechanics would suffice "you can't correct movement, so be careful", and similar things when new gimmicks are introduced.
  • The gimmicks are introduced at a good pace, but I'd say there's too many minigames per turn. Less enemies (or decreasing their effective range/giving them milder skills as a cooldown) would help so it doesn't feel as annoying to deal with.
  • Fuck the snack snake minigame.
  • Reloading is horribly slow. Speed up the entire game over scene and let me save anywhere.
  • Some minigames feel like they don't give you enough time, though it could have been bad luck.
  • A menu to check my base stats an the effects of the skills I get would be nice.
  • I'm not sold into the story and dialog, mainly because I don't like kiddy protagonists and partly because the humor just doesn't work for me. 

Overall a solid effort that could do with some polish, and take my feedback with a grain of salt: I'm not particularly good or into minigame based games like this. Still, definitely a good effort and I can see how programming it could have been challenging! Good job.

(1 edit)

I was saving this game for last and wanted to give your competition a chance to woo me but there was a demand to play it. After playing this game. if you don’t win… “im going to ask how didn’t you” (I also used a controller)

(+1)

amazing, loved the dodging part, the overworld map area is a little inacurate for mouse movement

but other than that it's perfect. can't wait to see more. :D

(+1)

Thanks, I'm glad you enjoyed it!
Unfortunately I didn't manage to make the game fully mouse compatible, I'll see what I can do in the update! C:

OSZAR »